Metaverse
Clinical trial of brain-computer interface Neuralink on 3 people showing results
Neuralink, a company founded by Elon Musk announed it has implanted its brain-computer interface (BCI) in three people named Noland, Alex and Bradford who are immobile. Noland and Alex due to paralysis and Bradford due to amyotrophic lateral sclerosis (ALS). All thre
3 min read
Semiverse and digital twin: Application of AR/VR in semiconductor fab address shortage of workforce
Semiconductor are vital components automating the man-made world. While semiconductors chips automating various human physical and computing tasks, they are fast-progressing to automate even the human-thinking by powering the AI systems. All the automation capabilities, the semi
20 min read
Metaverse for industry: ABI finds spending to reach US$6.3 Billion by 2030
Market researcher ABI says in its latest finding that the Industrial Metaverse (IMV)to revolutionize manufacturing engineering, training, safety, and production, ushering in a new era of immersive and collaborative capabilities within Industry 4.0. Spending on IMV solutions and services is projected
2 min read
2024 Apple Vision Pro Shipments Estimated Between 500-600 Thousand Units, Micro OLED Key to Cost and Volume, Says TrendForce
As Apple prepares to open pre-orders for the Vision Pro, TrendForce reports that this device is a key strategic move by Apple to expand the virtual head-mounted device market and to mark its entry into the VR/AR market as a pioneer in technological innovation. If initial sales are strong, Vision Pro
5 min read
Apple Vision Pro available in the U.S. on February 2, 2024
Apple announced the availability of Apple Vision Pro, a wearable display for watching simultaneously both your digital screens and realworld on February 2. Vision Pro is a new spatial computing AR VR he
2 min read
XR Gets Apple Vision Pro Boost, Market Set to Bounce Back in 2024
XR headset shipments are expected to increase by a record 3.9 million units in 2024, marking a high double-digit YoY growth from a small base. Major releases in 2024, including Apple’s Vision Pro, will sustain the momentum generated by Meta and Sony in 2023 with the launch of Quest 3 and PlayStat
5 min read
AR/VR Headset Market Forecast to Decline 8.3% in 2023 But Remains on Track to Rebound in 2024, According to IDC
Worldwide shipments of augmented reality and virtual reality (AR/VR) headsets are expected to decline 8.3% year over year to 8.1 million units in 2023, despite the launch of new headsets during the year, according to new data from the International Data Corporation (IDC) Worldwide Quarterly Augmente
4 min read
Wi-Fi 7 features and benefits: Enabler of AR/VR headset, wireless display, and cloud gaming
Latency is a big issue in wireless AR/VR headsets and also for future wireless displays. To support seamless real-time transmission of high-bandwidth extremely interactive video and graphics across devices, very small delays due to interferences and latency of the networks should be kept extremely
4 min read
Premo launch smalles 3D coil receiver antenna for AR/VR headsets
Premo Group launched the new 3DCC03 series, the smallest 3D coil receiver antenna on the market. With a 60% smaller size than its direct predecessor, the 3DCC03 series is designed to meet the growing demand for miniaturization of EM motion tracking sensors. The 3DCC03 series features an innovativ
4 min read
6-axis IMU for head tracking with an audio accelerometer for AR/VR headset
With Apple Vision Pro creating new market opportunity for wearable AR/VR headsets, the demand for extremely small electronic components for such devices to go up in the market . AR/VR headsets require sensors for head tracking and activity detection. The leading MEMS sensor maker STMicroelectro
3 min read
AR/VR display component micro LED projector from JBD is mass produced
With Apple launching its new AR VR headset Vision Pro, speed of development of semiconductors, optical components and mechanical micro assemblies and many such wearable headset related components to go up exponentially. AR/ VR glasses need ultra-fine and ultra compact optics and display technolog
4 min read
Silicon IP cores optimized for metaverse and other AR/VR glasses
If you are cutting edge semiconductor design engineer and developing chips for an extreme low power consuming wearable Metaverse Extended Reality (XR) integrated personal devices. Then you can speed up such development by using readily available Silicon IP cores from Belgium based easics NV. easi
4 min read
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