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   Date: 4th Nov 09

FXI and Atmel develops microSD gaming console for mobile phones

FXI's system-on-chip (SoC) uses Atmel's 90nm SiliconCity flexible architecture to develop a new microSD gaming console for mobile phones.

The FXI SoC integrates a 3-D graphics accelerator, interface logic and ARM9 processor coupled with Flash memory. MicroSD card-based gaming consoles can be used in virtually any device with a microSD slot.

Atmel's 90nm SiliconCity flexible architecture is an extension of its CAP customizable MCU products. Based on Atmel's Metal-Programmable Cell Fabric (MPCF), flexible architecture provides up to 350K gates/mm2, comparable to the gate densities standard cell ASICs, without the high NREs and lead times. The design flow is identical to that of a CAP device, with the exception that the OEM defines the processor and on-chip bus subsystems, memories and peripherals. In case of CAP customizable MCUs, Atmel defines the platform, leaving a metal programmable block for customization.

According to Tom Hackenberg, Senior Analyst at IMS Research, "Annual shipments of mobile handsets that will include microSD card slots are expected to reach over 500 million units by mid 2010. Add to this display enhancements, storage increases, video compression and the proliferation of mobile applications and you have a recipe for disruptive technologies, as microSD does for handsets, what CDs did for computers."

Isaac van Kempen, FXI's CEO said, "Traditionally, cell phone games have been limited to downloading games that use the same processor engine already in the device. MicroSD cards with FXI's die will include everything - the graphics accelerator, interface logic and high end ARM9 processor within the same microSD that stores gaming and other applications. It will vastly upgrade cell phone performance, while providing consumers a console-class gaming experience."

"Atmel's SiliconCity Flexible Architecture has allowed us to build and package this functionality in a SoC with superior cost, power and performance advantages, but without the expense and long lead-times of a traditional custom ASIC. In addition, since Atmel's SiliconCity Flexible Architecture uses a standardized CAP9 design flow, the CAP9 development kits can be used as a game development platform. In fact, we are distributing the CAP9 board to game publishers and developers, so they can develop their software months before we have the microSD card silicon," van Kempen added.

"Atmel's customizable CAP9 platform and kits for software development and IP creation combined with the Atmel's proven ARM-based IP and Flexible Architecture allows us to create a custom product for a new market segment in half the time," commented Isaac van Kempen, CEO of FXI. "If we had started from scratch without the CAP9 platform, we would be looking at a year-plus development cycle. As a start-up in fund-raising mode, the cost-savings to alternative paths has also provided FXI with key advantages," concluded van Kempen.

Jay Johnson, Atmel's Director of CAP marketing said, "The Silicon City Flexible Architecture gives OEMs like FXI the freedom to create their own unique base wafer architecture for multiple product variations while generously reducing customer design time, lowering the NRE and reducing risk through design reuse. Creating a traditional ASIC for these FXI products is too costly and time consuming. Unlike an ASIC, game developers for the FXI cards will have a development platform that will be good across all cell phones with microSD slots, without having to wait months for silicon."

"CAP to ASIC migration is the key to creating custom developments for faster time to market," said Jay Johnson, Marketing Director for Atmel's NA ASIC Business. "That's the real value of SiliconCity Flexible Architecture: helping customers create innovative market solutions faster and more cost effectively. FXI's end product will have a disruptive affect on the way consumers' view handheld gaming."

For more details visit www.atmel.com

          
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