AMD's supercomputer for delivering multimedia
content to digital gadgets
AMD has unveiled a new supercomputer called "AMD
Fusion Render Cloud".
This supercomputer system is being designed to enable content
providers to deliver video games, PC applications and other
graphic-rich applications through the Internet "cloud"
to virtually any type of mobile device with a web browser.
The AMD Fusion Render Cloud will transform movie and gaming
experiences through server-side rendering - which stores
visually rich content in a compute cloud, compresses it,
and streams it in real-time over a wireless or broadband
connection to a variety of devices such as smart phones,
set-top boxes and ultra-thin notebooks. By delivering remotely
rendered content to devices that are unable to store and
process HD content due to such constraints as device size,
battery capacity, and processing power, HD cloud computing
represents the capability to bring HD entertainment to mobile
users virtually anywhere.
Dirk Meyer, CEO of AMD said, "Today, AMD is pleased
to announce a new kind of supercomputer unlike any other
ever built. It is being designed to break the one petaFLOPS
barrier, and to process a million compute threads across
more than 1,000 graphics processors. We anticipate it to
be the fastest graphics supercomputer ever. And it will
be powered by OTOY's software for a singular purpose: to
make HD cloud computing a reality. We plan to have this
system ready by the second half of 2009."
"Hosted on AMD's powerful new AMD Fusion Render platform,
OTOY's revolutionary software has given birth to the world's
first practical, scalable graphics supercomputer capable
of true server-side HD cloud rendering. The AMD Fusion Render
Cloud will allow directors like Robert Rodriguez of Troublemaker
Studios to break through existing CPU-only and graphics
processor-only render bottlenecks which have imposed limitations
on the creation of true eye-definition assets," said
Charlie Boswell, Director of Digital Media and Entertainment,
AMD.
"Imagine watching a movie half-way through on your
cell phone while on the bus ride home, then, upon entering
your home or apartment, switch over to your HD TV and continue
watching the same movie from exactly where you left off,
seamlessly, and at full screen resolution," continued
Boswell. "Imagine playing the most visually intensive
first person shooter game at the highest image quality settings
on your cell phone without ever having to download and install
the software, or use up valuable storage space or battery
life with compute-intensive tasks. Those are just some of
the experiences that AMD and OTOY plan to make possible
with HD cloud computing of visually rich entertainment content."
"By fusing industry-leading CPU technology with computationally
dense, massively parallel graphics processors, the AMD Fusion
Render Cloud can rival the world's most powerful industrial
computing devices, but require just a fraction of the floor
space, power envelope and cost associated with many of today's
leading supercomputers," said Jules Urbach, Chief Executive
Officer, OTOY. "Combined with the power of OTOY's revolutionary
and flexible software platform, the AMD Fusion Render Cloud
can transform the entertainment industry and remove the
technical barriers between consumers and first-rate content
experiences."
The AMD Fusion Render Cloud will be powered by AMD-optimized
hardware including the AMD Phenom II processors, AMD 790
chipsets and ATI Radeon HD 4870 graphics processors, for
unprecedented compute density and power efficiency. The
AMD Fusion Render Cloud is an excellent example of AMD's
Fusion strategy, combining its partners' dreams with AMD
innovation, to bring powerful technologies to mainstream
markets through the combined power of graphics processors
and CPUs in a single platform.
AMD plans to provide the hardware and engineering resources
for the AMD Fusion Render Cloud, with OTOY providing technical
software development and a middleware layer.