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Date: 23rd Sept 09

 
ATI Radeon HD 5800 series with DirectX 11 compliant graphics cards from AMD

AMD has introduced the new ATI Radeon HD 5800 series graphics cards that support the Microsoft DirectX 11, and OpenCL, boasting up to 2.72 TeraFLOPS of compute power and delivers better performance.

The ATI Radeon HD 5800 series expands their computing experience with ATI Eyefinity multi-display technology, and accelerate with ATI Stream technology. The HD 5800 series of graphics cards is two generation ahead of DirectX 10.0 support, and features 6th generation evolved AMD tessellation technology, 3rd generation evolved GDDR5 support, 2nd generation evolved 40nm process technology, and a feature-rich compute shader for better gaming experiences.

The DirectX 11 API was developed on AMD graphics hardware and represents the cornerstone of DirectX 11 gaming. All initial DirectX 11 games were developed and/or continue to be developed on AMD's DirectX 11 hardware.

"With the ATI Radeon HD 5800 series of graphics cars driven by the most powerful processor on the planet, AMD is changing the game, both in terms of performance and the experience," said Rick Bergman, senior vice president and general manager, Products Group, AMD. "As the first to market with full DirectX 11 support, an unmatched experience made possible with ATI Eyefinity technology, and ATI Stream technology harnessing open standards designed to help make Windows 7 that much better, I can say with confidence that AMD is the undisputed leader in graphics once more."

"By incorporating the ATI Radeon HD 5870 graphics processor's revolutionary DirectX 11 and ATI Eyefinity multi-monitor capabilities into the Alienware desktop gaming system, Dell Gaming continues to lead the industry in delivering performance, immersion and visual experience levels that shatter all previous limitations," said Arthur Lewis, head of Dell gaming group.

"I had high expectations of AMD's new DirectX 11 GPUs, but nothing really prepared me for the breathtaking experience that I'm now enjoying," said Dirk Ringe, vice president, EA Phenomic. "Frame rates are so silky-smooth at ultra high-resolutions, even with all effects turned to max, that the new hardware makes previous hardware look like a quaint antique! The quality of the rendering in BattleForge is something that I used to dream about only a year ago - and the flexibility and power of DirectCompute 11 opens our eyes to a multitude of new possibilities. We applaud AMD's and Microsoft's vision in creating the DirectX 11 API and this amazing new hardware and we can say without hesitation that it represents the future of gaming."

"We were simply astonished by the performance of the DirectCompute 11 hardware in AMD's DirectX 11 GPUs," said Ruslan Didenko, project lead, GSC Gameworld. "By meeting the full DirectX 11 hardware spec AMD has created a beast of a GPU that is light years ahead of its DirectX 10.1 and DirectX 10 predecessors. We strongly recommend a full-on DirectX 11 GPU from AMD as very simply the best way to experience our stunning new game, S.T.A.L.K.E.R.: Call of Pripyat. A vision of loveliness, in every gut-wrenching detail!"

"Trinigy remains committed to supporting the game development industry with top-notch game engine technology that combines efficiency, creative freedom and performance," said Dag Frommhold, managing director at Trinigy. "We're extremely excited to be working with AMD to support their DirectX 11 graphics processors. AMD's quality drivers and hardware complement our commitment to game developers perfectly by empowering them to produce higher-level in-game graphics than ever before."

For more details visit www.amd.com

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